Graviton (v. 1.32) Разработано Akos |
<<UNIQUE GAME ALERT>>
Use 3 black holes to bend a light beam traveling in space, such that it intersects green objects, but not red ones. You can drag the black holes around, change their gravitational field strength, and see the beam bend in real time. ***NOTE: THERE IS FINE POSITIONING, READ PAGE 2 OF INSTRUCTIONS!***
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[2011-06-11] A Google User: Very close to uninstalling. Seen very little development & improvement which hasn't moved the experience on the last year. And...still no updatelog? |
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[2011-06-11] Popolou: Very close to uninstalling. Seen very little development & improvement which hasn't moved the experience on the last year. And...still no updatelog? |
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[2011-06-10] A Google User: Extremely boring and a wasted opportunity. Cumbersome controls. |
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[2011-06-10] Chris: Extremely boring and a wasted opportunity. Cumbersome controls. |
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[2011-05-24] A Google User: Rather complex, which is fine, but there's no learning curve to get you use to how the game works. Everything is completely random. |
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[2011-05-24] Siera: Rather complex, which is fine, but there's no learning curve to get you use to how the game works. Everything is completely random. |
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[2011-05-06] A Google User: Original concept, but I lost interest after level 3...could use some refinement.controls too sensitive, and sometimes the green and red balls overlap. |
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[2011-05-06] Phillip: Original concept, but I lost interest after level 3...could use some refinement.controls too sensitive, and sometimes the green and red balls overlap. |
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[2011-04-12] A Google User: Fun concept. Crude execution, need to be able to skip completed levels. Higher rating if implimented. |
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[2011-04-12] Abel: Fun concept. Crude execution, need to be able to skip completed levels. Higher rating if implimented. |
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[2011-02-26] A Google User: Needs a better way to fine tune placement. By the time I get them placed, I'm out of time. How about a zoom in? |
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[2011-02-26] pepperson: Needs a better way to fine tune placement. By the time I get them placed, I'm out of time. How about a zoom in? |
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[2011-01-25] A Google User: Cool concept but SOO HARD. I got past the 1st level, not sure what I did, pretty much a fluke :/ very unpredictable blue...thing. |
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[2011-01-25] Mikæl: Cool concept but SOO HARD. I got past the 1st level, not sure what I did, pretty much a fluke :/ very unpredictable blue...thing. |
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[2011-01-25] Mikael: Cool concept but SOO HARD. I got past the 1st level, not sure what I did, pretty much a fluke :/ very unpredictable blue...thing. |
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[2010-11-26] A Google User: Not easy or interesting enough to keep going |
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[2010-11-26] hnala: Not easy or interesting enough to keep going |
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[2010-11-21] A Google User: Quite interesting idea but needs more of a game around it. |
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[2010-11-21] andyclap: Quite interesting idea but needs more of a game around it. |
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[2010-11-06] A Google User: Awesome. Eris. Easy to position once I read the second page of instructions. |
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[2010-11-06] Thomas: Awesome. Eris. Easy to position once I read the second page of instructions. |
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[2010-10-30] A Google User: The precision crude, page 2 or not |
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[2010-10-30] Max: The precision crude, page 2 or not |
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[2010-10-18] A Google User: Very cool idea and fun to play. The only reason i didnt give this a 5 star is because i wish there was a casual mode without the timer. |
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[2010-10-18] Christopher: Very cool idea and fun to play. The only reason i didnt give this a 5 star is because i wish there was a casual mode without the timer. |
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[2010-10-09] A Google User: Unplayable if you're colour-blind |
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[2010-10-09] Richard: Unplayable if you're colour-blind |
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[2010-09-27] A Google User: Nice game, massive potential, polish it, and 5 stars will be yours |
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[2010-09-27] Emilio: Nice game, massive potential, polish it, and 5 stars will be yours |
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[2010-09-27] emilio: Nice game, massive potential, polish it, and 5 stars will be yours |
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[2010-09-26] A Google User: I love the concept of this game, but feel as if the touch controls a too twitchy or sensitive. Perhapse if everything were grid based, it would rock. |
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[2010-09-26] Ryan: I love the concept of this game, but feel as if the touch controls a too twitchy or sensitive. Perhapse if everything were grid based, it would rock. |
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[2010-09-12] A Google User: Nice idea. It could use some polishing though. |
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[2010-09-12] Jason: Nice idea. It could use some polishing though. |
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[2010-09-11] Popolou: This game has massive potential. Needs fix for X10 screen. Few suggestions: introduce energise combo, add B.hole option, no limit, under-finger zoom. |
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[2010-08-29] A Google User: Better controls and an untimed mode would be nice |
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[2010-08-29] A Google User: Great concept. Lacks polish. |
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[2010-08-29] A Google User: Needs a lot of polish but could be a great game |
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[2010-08-29] Matthew: Great concept. Lacks polish. |
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[2010-08-29] Douglas: Better controls and an untimed mode would be nice |
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[2010-08-29] Matt: Great concept. Lacks polish. |
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[2010-08-29] Ryan: Needs a lot of polish but could be a great game |
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[2010-08-19] Tyler: Poor graphics and incredably boring |
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[2010-08-14] A Google User: Good idea, dev! Fine tuning needs an overhaul and I'm colour-blind, so the red/green kills me. Awesome concept, though. Looking forward to updates! |
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[2010-08-14] A Google User: Interesting concept, but the controls are too awkward. |
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[2010-08-14] Ben: Good idea, dev! Fine tuning needs an overhaul and I'm colour-blind, so the red/green kills me. Awesome concept, though. Looking forward to updates! |
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[2010-08-14] kpreid: Interesting concept, but the controls are too awkward. |
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[2010-08-13] A Google User: Not sure this is normal... but when i launch any of this publishers games my gps goes active? So uninstalling |
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[2010-08-13] André: Not sure this is normal... but when i launch any of this publishers games my gps goes active? So uninstalling |
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[2010-08-04] A Google User: To complicated for å phone game |
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[2010-08-04] Adriano: To complicated for å phone game |
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[2010-07-31] A Google User: Can't see black holes |
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[2010-07-31] TF: Can't see black holes |
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[2010-07-31] Todd: Can't see black holes |
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[2010-07-30] A Google User: Cool concept, but very difficult to position and is basically unusable. |
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[2010-07-30] Jalil Farid: Cool concept, but very difficult to position and is basically unusable. |
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[2010-07-30] Jali: Cool concept, but very difficult to position and is basically unusable. |
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[2010-07-30] Thomas: Awesome. Eris. Easy to position once I read the second page of instructions. |
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[2010-07-18] A Google User: An excellent concept but frustratingly fiddly to adjust it accurately enough |
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[2010-07-18] MikLSP: An excellent concept but frustratingly fiddly to adjust it accurately enough |
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[2010-07-16] A Google User: Doesn't work. Zoomed in instructions is all I get. Motorola Droid |
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[2010-07-16] A Google User: Doesn't even open. Just says instructions. |
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[2010-07-16] A Google User: DUMB GAME |
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[2010-07-16] A Google User: Neat idea. Trackball control or something for finer placing of the blackholes would help. |
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[2010-07-16] A Google User: Only says instructions...no way to actually play...Evo |
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[2010-07-16] A Google User: Won't load on evo |
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[2010-07-16] A Google User: Just a stupid game. |
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[2010-07-16] A Google User: I think this has GREAT potential. Mytouch. |
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[2010-07-16] ♠±/(/)ǐҝε«●»Đ±/♠: Only says instructions...no way to actually play...Evo |
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[2010-07-16] ♠±/(/)ǐҝε«●»Đ±/♠: Only says instructions...no way to actually play...Evo |
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[2010-07-16] Tom: Doesn't work. Zoomed in instructions is all I get. Motorola Droid |
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[2010-07-16] billy: Doesn't even open. Just says instructions. |
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[2010-07-16] miesha: DUMB GAME |
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[2010-07-16] xdebugx: Neat idea. Trackball control or something for finer placing of the blackholes would help. |
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[2010-07-16] Michael: Only says instructions...no way to actually play...Evo |
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[2010-07-16] Joshua: Won't load on evo |
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[2010-07-16] Alex: Just a stupid game. |
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[2010-07-16] Paulo: I think this has GREAT potential. Mytouch. |
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