Blokish (v. 1.4) Разработано S. Coutant |
Open-source Android implementation of the popular board game Blokus. With very smooth Drag & Drop user interface.
A family game involving four players and a board with 20 x 20 squares. Like chess or checkers, it's a game for which at any time you can see your opponent's pieces.
Each player starts with 21 pieces : 1 monomino, 1 domono, 2 triominos, 5 tetraminos and 12 pentaminos. It may recall you the Tetris polyominos...
"For first round, I must place a piece so that it touches one of the corners of the board"
"Next, a piece must be placed so that it touches a corner of one of my own pieces.
It may touch several corners, but never any side/edge of my pieces!" Look at screenshots.
The game has a nice and natural User Interface : just Drag & Drop the piece with the finger. Rotate a piece likewise. And return a piece with a long press.
"If a cannot place any more piece I pass my turn."
The end of the game is reached when every player passes.
"My score is : addition of the squares of the pieces I placed".
Refer to 'Menu > Help' inside the app. With several screenshots.
You can safely quit at any time : your current game will be restored on next startup.
You play against the machine. You can configure the level of corresponding Artificial Intelligence : 4 levels. Refer to Menu > Preferences
You can disable AI for a human play only. Refer to Menu > Preferences.
The software has no unobtrusive banner advertising.
Once installed, you can play off-line.
The game is free. And even more : the code is open-source.
You can access it at http://github.com/scoutant.
You can reuse and adapt it according to GPL v3 license.
Stephane Coutant, http://scoutant.org
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[2011-08-17] hayenne: Good implementation, may well enjoy improvements! Overall, rather good implementation. Pros Nice graphics and easy controls Cons 1. AI is just too weak, I often place all the pieces (Level 4) 2. Sometimes tiles are stuck on the board during placement and they need reset via X or back button 3. As of the latest version, game does not declare win/lose situations 4. It would be nice to highlight possible piece placements taking into account your remaining pieces. |
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[2011-08-14] spinningmind: Great implementation. Challenging AI. Really appreciate the local multiplayer support. Will grab any future muliplayer offerings. Nexus S. |
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[2011-08-05] Eric: Sometimes declares game lost where one more piece would be possible + no snapshot on Galaxy S (hold back + home) + game lost when going away |
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[2011-07-16] yinnypoo: Good learning game. Easy controls. Would be nice to play with friends since i've beaten the computer. |
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[2011-07-02] nairobiny: Stunning implementation of a great game |
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[2011-06-02] Barry: It's free so can't be too picky. Just needs a few tweaks to the performance (sometimes the pieces get locked and you can no longer rotate them). |
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[2011-06-02] Vince: Is there no multi-task in this game?? when someone whatsapp me and i go to reply and come back, my processing game is gone! Start all over again!! |
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[2011-05-29] Johan: Good implementation of Blokus, but can't make mirror function to work on Advent Vega. Five stars if this was solved. |
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[2011-05-26] josh: Hated the boardgame version... can't even place a piece due to poor game response... hate this game forever now. |
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[2011-05-09] sean: Samsung galaxy tab 7", shows promise, best interface on mkt, needs to be able to set all human players and smaller pieces in tray so more can be seen. |
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[2011-05-07] shaun: Great game, could be improved with ability to chose # of players and if they are human or AI. Great time killer |
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[2011-05-03] Heidi: This game does not fit properly on my screen. |
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[2011-04-29] LPoppins: Love it! There needs to be a harder level though :) |
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[2011-04-23] kim: Need to be able to adjust pieces to fit. One player against cpu would be better. Epic & Galaxy Tab |
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