No Way But Down (v. 0.3.1) Разработано gadlor |
No Way But Down is a roguelike RPG in the style of ADOM, Rogue (duh...), NetHack, Castle of the Winds...and a few other personal favorites.
Control mappings are similar to ADOM and NetHack - to see an in-game listing of controls, hit the ? button.
If you like No Way But Down (or hate it for that matter), please rate it and add a comment with your rating. For more complicated suggestions, please shoot me an e-mail - I can't respond to Market comments. Additionally, feel free if anything is confusing - or doesn't work correctly - to e-mail me.
Version 0.3.1 - 9/22/2013
* Global highscores added - http://letsbeard.com/viewscore.php
* Walk command added
* Various bugs fixed - one sneaky player found a way to cheat death
* Add ability to examine items in inventory for further details
* New items
Version 0.3.0 - 12/8/2012
Saves will be erased with this update. Sorry guys. Had to.
* Added a new ad-free, for pay version. The two will always remain the same except for ads. I don't particularly like ads, so I figure some people might want to play without them. New version here: http://play.google.com/store/apps/details?id=gadlor.watcher.pro
* Bigger and betterer maps.
* The manual has been updated!
* Map creation is faster and more robust.
* New items.
* Many monsters on the screen will now run reasonably on most devices.
* UI will now appropriately scale to the size of your screen, no matter what font size you select. It will look a LOT better on tablets, though the initial font size might not be great. I'd like to set up some settings to save those sort of preferences but it's not done yet.
* Prep work for tile support (not done but now within reach).
* Feel free to visit the newly created forum to harangue me about changes, suggestions, or bugs: http://letsbeard.com/phpBB3/
Version 0.2.9 - 3/20/2012
Just a few small stability changes while I work on some bigger stuff.
* Selling to a shopkeeper could cause crashes in rare cases. * Items will no longer show up for a little while in your inventory after you've sold them.
* In very rare cases (1 out of 500ish), a dungeon level might be created that would not allow you to move. This won't happen any more.
* For people using the soft keyboard, I set it up so a long press does a key repeat. It makes it a little less exhausting to play using the software keyboard, hopefully.
Version 0.2.8 - 12/4/2011
Note - installing this update will mean that you will lose any games you currently have saved.
* Added shopkeepers, gold, talk command.
* Added a look command.
* Fixed crashes when generating a new level.
* Added weapons for previously unused categories (axe, spear, chain weapons, etc etc).
* Switched to a more nuanced notion of item rarity and monster rarity.
* Items will now be more varied in quality.
* Nerfed the ring of feathers a bit (sorry, it was way too good).
* 'Open room' levels will not occur too early in the game (as they're pretty difficult).
* A small mountain of other miscellaneous fixes.
* Check the keybindings to see any / all new commands.
Version 0.2.7
* Fix potential crash with rainbow-hued potion.
* Fix issues with the equip screen getting wonky with a lot of items.
* Change level generation logic - it should look less like an acid dream now.
* Some performance optimizations for levels with a lot of monsters.
* Ability to change font size is now included (check yon ? menu), as well as an alternate hardware key to descend stairs.
Sorry for the small update - my day job is kicking my ass. Hope to get more done next time. Suggestions always welcome.
keyword stuff: rpg roguelike rogue nethack role playing game
|
|
[2013-08-15] A Google User: Ya up this way is hell on earth^ |
|
[2013-06-03] A Google User: Love it but it's very hard It's very nice but i think you should make it a bit easier and make it easier to widerstand.Since it didn't explain how to pick something up and i still don't know how to rest. |
|
[2013-04-25] A Google User: No keyboard Installed this, but no keyboard was displaying. Only opens the ads when clicked. |
|
[2013-04-22] A Google User: Too many monsters The spawning is ridiculous, half of the time the game starts I get tossed in the middle of 4 monsters. Resting is useless since enemies are constantly spawning. |
|
[2012-12-09] A Google User: Pretty friggin great This is one of my favorite games. I could handle the ability to do magic, that would be awesome. For all I know the possibility is there, and I just haven't gotten far enough. I hope so. |
|
[2012-11-28] A Google User: Item Anybody know how to items in this game |
|
[2012-11-26] A Google User: Crap man |
|
[2012-11-09] A Google User: Amazing game Came across this game by accident. Challenge but fantastic. |
|
[2012-10-19] A Google User: kewl I love it. not even sure but maybe an option to play in color or b&w |
|
[2012-08-15] A Google User: Deleted my character... This is the second time this has happened. The game just deleted my save file. I saved, and re-opened the game a few later and my file was no longer tI have really enjoyed playing, but I cannot seem to make much headway since this keeps happening. Galaxy S 2 |
|
[2012-08-04] A Google User: Long-Live the Roguelike! |
|
[2012-06-19] A Google User: Very cool Much simpler than angband. Thanks for creating this! |
|
[2012-06-14] A Google User: Desmond This app i dont know how to use it but it looks interseting. |
|
[2012-05-14] A Google User: Awesome Awesome game! |
|
[2012-04-24] A Google User: OMG...... SSUUPPEERR KKOOLL ..... |
|
[2012-04-14] A Google User: Awesome Roguelike! But game lacks reasonable docs, can't throw items... |
|
[2012-03-21] A Google User: very good game this is the roguelike I like most on android. Its very hard but. I find it amusing that I got killed (yet again) by a living piece of wall. |
|
[2012-02-03] A Google User: Old school Love it, keyboard controls take some getting used to. Yes it is a hard game, but the challenge is part of the fun. |
|
[2012-02-03] Roger: Old school Love it, keyboard controls take some getting used to. Yes it is a hard game, but the challenge is part of the fun. |
|
[2011-12-21] A Google User: I'm impressed. It isn't plagued by virtual keyboard problems, which makes it the best android RL in my book. |
|
[2011-12-21] Fred: I'm impressed. It isn't plagued by virtual keyboard problems, which makes it the best android RL in my book. |
|
[2011-09-18] RuneImp: Awesome Roguelike! But game lacks reasonable docs, can't throw items or descend using G2 keyboard, scrolling invalidates keys to equip item and ads bounce the screen... |
|
[2011-09-08] A Google User: Package not signed error. |
|
[2011-09-08] Ibn Ali al-Turki: Package not signed error. |
|
[2011-08-25] A Google User: Good coffeebreak roguelike Forced close at DL 11, character level 9. Wasn't too thrilled. But it was very fun while it lasted. It's worth the risk. |
|
[2011-08-25] eturner: Good coffeebreak roguelike Forced close at DL 11, character level 9. Wasn't too thrilled. But it was very fun while it lasted. It's worth the risk. |
|
[2011-07-29] A Google User: I don't get it? |
|
[2011-07-29] Courtney: I don't get it? |
|
[2011-07-28] A Google User: Great that you can play without a keyboard. Awesome game. Need a way to save though. |
|
[2011-07-28] mark: Great that you can play without a keyboard. Awesome game. Need a way to save though. |
|
[2011-07-09] A Google User: Save is great! Nice quick fixes. More usables would be cool. Have no idea what main stats do/how to increase them. |
|
[2011-07-09] david: Save is great! Nice quick fixes. More usables would be cool. Have no idea what main stats do/how to increase them. |
|
[2011-06-27] A Google User: This game is pure awesomeness, played rogue before and loved it and this game does it justess. I would like to see a save for burst gameing |
|
[2011-06-27] ener: This game is pure awesomeness, played rogue before and loved it and this game does it justess. I would like to see a save for burst gameing |
|
[2011-05-18] A Google User: Very rough around the edges Controls are difficult to use. The ad at the top is rather irritating. |
|
[2011-05-18] Colin: Very rough around the edges Controls are difficult to use. The ad at the top is rather irritating. |
|
[2011-05-17] A Google User: The keyboard takes up half the screen so I can't see much. |
|
[2011-05-17] Audrey: The keyboard takes up half the screen so I can't see much. |
|
[2011-04-30] A Google User: Great casual rogue-like game! Savegame srtongly needed. |
|
[2011-04-30] Ilya: Great casual rogue-like game! Savegame srtongly needed. |
|
[2011-04-28] A Google User: Great classic infinity dungeon crawl but I wish there we shops every few levels and currency so I can take advantage of all my loot. |
|
[2011-04-28] Shannon: Great classic infinity dungeon crawl but I wish there we shops every few levels and currency so I can take advantage of all my loot. |
|
[2011-04-16] A Google User: Updates are good. Needs item message when stepped on A message like "a quarterstaff lies here" would be awesome. Also, map generation needs work |
|
[2011-04-16] Alan: Updates are good. Needs item message when stepped on A message like "a quarterstaff lies here" would be awesome. Also, map generation needs work |
|
[2011-04-15] A Google User: You should add a game save. Fun throwback though. |
|
[2011-04-15] Ryan: You should add a game save. Fun throwback though. |
|
[2011-04-05] A Google User: Good game but a little hard for me :P |
|
[2011-04-05] Chantry: Good game but a little hard for me :P |
|
[2011-04-01] A Google User: Very nonstandard controls and unpolished. If you could add support for vi keys(hjkl) it would be significantly better |
|
[2011-04-01] Kalantir: Very nonstandard controls and unpolished. If you could add support for vi keys(hjkl) it would be significantly better |
|
[2011-02-20] A Google User: Great Game I'm loving this game, it brings back a lot of nostalgia. It's essentially a barebones roguelike. I think I did come across a bug though. At some point I wasn't able to equip certain items, while other items weren't equipping, even though I selected them. All item slots above left hand refused to equip anything. |
|
[2011-02-20] Dave: Great Game I'm loving this game, it brings back a lot of nostalgia. It's essentially a barebones roguelike. I think I did come across a bug though. At some point I wasn't able to equip certain items, while other items weren't equipping, even though I selected them. All item slots above left hand refused to equip anything. |
|
[2011-02-11] A Google User: Very cool text based RPG. This was my first time ever playing a game like this but after reading the help it was very easy to grasp. Droid X |
|
[2011-02-11] zach: Very cool text based RPG. This was my first time ever playing a game like this but after reading the help it was very easy to grasp. Droid X |
|
[2011-02-09] A Google User: Great keep with the updates you should make rooms though with the ocasinal open level |
|
[2011-02-09] Atyone: Great keep with the updates you should make rooms though with the ocasinal open level |
|
[2011-02-05] A Google User: Keep it goin I love it. Some FC issues when I get a random that I might be able to do well in. Its like it doesnt want me to win QQ. |
|
[2011-02-05] Cody: Keep it goin I love it. Some FC issues when I get a random that I might be able to do well in. Its like it doesnt want me to win QQ. |
|
[2011-02-05] cody: Keep it goin I love it. Some FC issues when I get a random that I might be able to do well in. Its like it doesnt want me to win QQ. |
|
[2011-01-23] Alan: Why are you unarmed at the start? Equipping items causes you to move in game (i.e. equipping blunt blade makes you move 1 step left) I like! More! |
|
[2011-01-22] david: No running/crash issues for me. - Moto Droid |
|
[2011-01-21] A Google User: Getting better with each update. |
|
[2011-01-21] A Google User: Will not run ~ Samsung Moment. |
|
[2011-01-21] A Google User: I get an error that it cant run gladiator.watcher ~ motorola devour |
|
[2011-01-21] Paul: Getting better with each update. |
|
[2011-01-21] Bryan: Will not run ~ Samsung Moment. |
|
[2011-01-21] Jester: I get an error that it cant run gladiator.watcher ~ motorola devour |
|
[2011-01-15] A Google User: Searching for a challenge, but program force closes when decending to 28th level. |
|
[2011-01-15] david: Searching for a challenge, but program force closes when decending to 28th level. |
|
[2011-01-09] gadlor: Andrew - what phone are you using? My physical keyboard has both those keys. |
|
[2011-01-07] A Google User: Getting a lot better. I made it to level 4. Can you make the stairs function a . Or #. Also maybe item pickup to a real kb button? |
|
[2011-01-07] Andrew: Getting a lot better. I made it to level 4. Can you make the stairs function a . Or #. Also maybe item pickup to a real kb button? |
|
[2010-12-29] A Google User: Decent for roguelike fans I suppose but beginning next to a fire elemental was the last straw for me. Abusive doesn't equal fun. |
|
[2010-12-29] Lyall: Decent for roguelike fans I suppose but beginning next to a fire elemental was the last straw for me. Abusive doesn't equal fun. |
|
[2010-12-28] A Google User: Never been on this game because it always says forse close so dont get this game its rubbish !! Jenny pearce14 |
|
[2010-12-28] jennifer: Never been on this game because it always says forse close so dont get this game its rubbish !! Jenny pearce14 |
|
[2010-12-17] A Google User: What's the point of text graphics, except of tradition? You can find great free tilesets. I'd also vote for joystick and menu controls, w/o diagonal. |
|
[2010-12-17] Vic: What's the point of text graphics, except of tradition? You can find great free tilesets. I'd also vote for joystick and menu controls, w/o diagonal. |
|
[2010-12-14] A Google User: Glad to see the key board was integrated. Makes moving around a lot easier on my Droid X |
|
[2010-12-14] Carl: Glad to see the key board was integrated. Makes moving around a lot easier on my Droid X |
|
[2010-12-13] A Google User: I dun even understand the instructions. |
|
[2010-12-13] Android!!!: I dun even understand the instructions. |
|
[2010-12-13] Uchiha: I dun even understand the instructions. |
|
[2010-12-07] A Google User: Needs soft key support, keep up the good work. |
|
[2010-12-07] Brad: Needs soft key support, keep up the good work. |
|
[2010-12-02] A Google User: Sucks |
|
[2010-12-02] Kiat: Sucks |
|
[2010-11-30] A Google User: Looking good! Not bad for an alpha, but obviously needs some work. Keep going, I would love to see this rougelike flourish. |
|
[2010-11-30] A Google User: Plays once and wen it says we won't forget him nothing else happens HTC hero |
|
[2010-11-30] A Google User: Mindless fun! Now I feel inspired to chase the developer around... |
|
[2010-11-30] A Google User: Can't go downstairs which i assume is the greater than sign so I invariably die on level 1. Rated 3 stars for nostalgia for now. Lg ally |
|
[2010-11-30] Danny: Looking good! Not bad for an alpha, but obviously needs some work. Keep going, I would love to see this rougelike flourish. |
|
[2010-11-30] Brandon : Plays once and wen it says we won't forget him nothing else happens HTC hero |
|
[2010-11-30] sam: good but just not worth it :( |
|
[2010-11-30] Mike: Mindless fun! Now I feel inspired to chase the developer around... |
|
[2010-11-30] Aaron: Can't go downstairs which i assume is the greater than sign so I invariably die on level 1. Rated 3 stars for nostalgia for now. Lg ally |
|
|