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Luarida (v. 1.86 Beta)
Разработано たろサ
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Luarida is Script that operates on Android. The linguistic system is Lua. The program can be written as easily as BASIC. The sample file is not installed when there is already Luarida folder in the SD card. Please Copy&Paste from my Web site or rename the folder.
The self-made program can be put on the home as a short cut.
--- Luarida Command List ---
(1)Input Command
editsetText(text)
editText(title[,flag])
touch([mode])
inkey([mode])
(2)System Command
system.exit()
system.expCall(classname [,data,type])
system.getAppPath()
system.getCardMnt()
system.getSec()
system.impCallActionSend(text [,type])
system.impCallActionView(text, type)
system.setrun(Luafilename)
system.setScreen(mode)
system.setSleep(off(keep)/on)
system.version()
El_Psy_Congroo()
(3)Graphic Command
canvas.drawCircle(x, y, r, color [,fill])
canvas.drawCls([colorcode])
canvas.drawLine(x0, y0, x1, y1,colorcode)
canvas.drawRect(x0, y0, x1, y1, colorcode [,fill])
canvas.getBmpSize(filename)
canvas.getColor(x, y)
canvas.getg(gx0,gy0,gx1,gy1,wx0,wy0,wx1,wy1)
canvas.getviewSize()
canvas.loadBmp(filename, x0,y0,x1,y1 [, n])
canvas.putCircle(x, y, r, colorcode [,fill])
canvas.putCls([colorcode])
canvas.putflush([x0,y0,x1,y1])
canvas.putg(gx0,gy0,gx1,gy1,wx0,wy0,wx1,wy1)
canvas.putLine(x0, y0, x1, y1, colorcode)
canvas.putRect(x0, y0, x1, y1, colorcode [,fill])
canvas.putrotg(cx,cy,angle,wx0,wy0,wx1,wy1)
canvas.putWork(xs0,ys0,xs1,ys1,xd0,yd0,xd1,yd1)
canvas.saveBmp(filename, x0,y0,x1,y1)
canvas.setMainBmp(Width, Height)
canvas.setWorkBmp(Width, Height)
canvas.workCls([colorcode])
canvas.workflush(x0,y0,x1,y1)
color(r, g, b [,Alpha])
(4)Text Command
canvas.drawText(text, x, y, size, colorcode[,backcolorcode])
canvas.drawTextBox(text, x, y, size, colorcode, wide[,backcolorcode])
canvas.drawTextCenter(text, x, y, size, colorcode[,backcolorcode])
canvas.drawTextRotate(text, x, y, angle, size, colorcode[,backcolorcode])
canvas.putText(text, x, y, size, colorcode[,backcolorcode])
canvas.putTextBox(text, x, y, size, color, wide[,backcolorcode])
canvas.putTextCenter(text, x, y, size, colorcode[,backcolorcode])
canvas.putTextRotate(text, x, y, angle, size, colorcode[,backcolorcode])
(5)Http Command
http.addHeader(headername, data)
http.addParam(post-parameter)
http.clrHeader()
http.clrParam()
http.get(url, savefilename)
http.post(url)
http.setContentType(content-type)
http.setPostFile(post-filename)
http.status()
(6)Dialog Command
dialog(title, text[,button])
item.add(text[,flag])
item.check(title)
item.clear()
item.list(title)
item.radio(title,position)
toast(text [,time])
(7)Sensor Command
sensor.getAccel()
sensor.setdevAccel(sw)
sensor.setdevMagnet(sw)
sensor.setdevOrient(sw)
sensor.getGdirection()
sensor.getMagnet()
sensor.getOrient()
(8)Sound Command
sound.beep([hz[,ms]])
sound.isPlay(soundnumber)
sound.pause(soundnumber)
sound.restart(soundnumber)
sound.setSoundFile(filename, soundnumber, flag)
sound.start(soundnumber [,loop])
sound.stop(soundnumber)
(9)ZIP Command
zip.addFile(compressed-filename [,melt-folder])
zip.exec(zipfilename)
zip.status()
(10)socket Command
sock.close(Number)
sock.connectOpen(Number,Address,Port[,TimeOut])
sock.getAddress(Number[,Local])
sock.listenOpen(Number,Port[,TimeOut])
sock.nclose(Number)
sock.nconnectOpen(Number,Address,Port[,TimeOut])
sock.ngetAddress(Number[,Local])
sock.nlistenOpen(Number,Port[,TimeOut])
sock.nrecv(Number[,TimeOut])
sock.nsend(Number,Data,Length)
sock.recv(Number[,TimeOut])
sock.send(Number,Data,Length)
(11)sprite Command
sprite.clear()
sprite.define(Number, WorkX0, WorkY0, WorkX1, WorkY1)
sprite.inArea(Number, Distance)
sprite.init()
sprite.move(Number,View,CX,CY [,WRatio,HRatio[,Angle]])
sprite.put()
sprite.touch([Number[,Number]])
The number of characters of explanations exceeded, and refer to the explanation blog for the command of the remainder, please.
http://d.hatena.ne.jp/tarosay/20110217/1297957894